Sunday, 2 June 2013

More rally points

I bough a Thorax some time ago with a plan to try to in it into lowsec sometime. But instead I tried chasing after anomalies. And then I thought that if I lose it I wouldn't have anything to chase anomalies in. I could just use the battlecruiser, but the cruiser is a bit faster to align, and I decided to collect loot from anoms after all, since it is fast in a reasonably agile ship and it adds up.

So, I bought a second Thorax, and this time, moved it into nearby lowsec region immediately. Almost, there was a two Proteus gate camp on the way, but they went away after an hour. So now it sits in the station in the middle of somewhat small lowsec region. But I don't really want to move permanently, so it has to be nearby. It is still very empty most of the time. It is kind of amazing actually, how the population drops immediately from twenty-sixty to zero-five. Not really unexpected, considering how a single pirate can shut up all non-PvP activity in a system or five.

Not that this was particularly constructive. In a T1 cruiser I can clear belts of rats, including the single battleship spawn I saw once. which could be handy once Tags4Sec arrives. Although the system I parked my ship has relatively few belts. I could jump to a neighbouring systems, but I am too afraid of gatecamps. Should stop worrying, because where is the fun in that? Also the cruiser cost about twenty million, so why worry. And I could just scout and then assume no one set up a camp in the last hour, because scouting without a full alt every time would get old really quickly.

Also tried anomalies, but there are mostly Rally Points, which I still can't complete in a cruiser. At least a blaster Thorax. I probably should rethink that. The main problem is that I have not nearly good enough tank. If I fit a medium armor repairer I will run out of capacitor extremely quickly. With a small I still run out of capacitor, if slower, and it can't really keep up. I finished a single Rally Point to see how long the spawns are, but it took me several trips back to the station.

On the other hand I fit in a way which should maybe, in principle, make it easier to escape from attacking players, with a Damage Control and and Explosive Membrane, which gives me about 50% of an armor omni tank. Replacing that with active kinetic/thermal hardeners should cut incoming damage from Serpentis rats by half. Which should make it sort of doable. And honestly, if someone actually scrams me then I probably won't get away, especially if already damaged from fighting rats. Hard to tell without trying, though. How much DPS do pirates usually mount? Considering one guy dropped on me in a Sleipnir, probably a lot. I warped of before he locked me, at least.

Maybe I should buy a third cruiser, since I for some reason don't like to completely reconfigure ships. Between PI and highsec anomalies I almost have enough ISK. I even got a twenty million faction module, although from an unrated complex, not an anomaly. A faction cruiser rat spawned on a Serpentis Den, but it only had ammo and a tag. Highsec anomalies are somewhat rare, or more likely, overharvested, so at least half the time I spend jumping. That was part of why I tried moving into lowsec.

I did buy a second scanning frigate, fitted with warp stabs and a nano, and used it to carry loot from lowsec back to highsec base. Lowsec belt cruisers seem to drops more stuff than anom cruisers. Which makes some kind of sense. When I was doing that there was a gatecamp with two Tengus and a Hurricane, but fortunately no instant-lock shenanigans, so the frigate got though without problems. Where do they get ISK for those, anyway? Also did a scanning sweep, but there were no signatures whatsoever. Disappointing. Oddysey makes scanning easier, which will make signatures even more scarce. At least it will be quickly obvious when there aren't any.

In general, still not bored of EVE, and there are things I want to do. Hopefully Oddysey won't break everything.

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