Monday 9 September 2013

Not all that epic

I did the Blood-Stained Stars so called epic arc finally. Because why not, and I got eight percent Caldari standings, so that's something. With a six month character and a cruiser it mostly involved flying around, occasionally deploying drones to shoot a bunch of frigates. Ah, the time of level one missions…

I'm also thinking about finally training Hull Upgrades V, which I have somehow forgotten about at some point, and build a L4 missions battleship. It seems like a thing to do. With local repair boost in Odyssey 1.1 EFT tells me I can reach thousand gank plus tank without T2 guns. Tank heavy, obviously, but maybe I will be able to drop a hardener for another DPS boost. Or something. That is still for next week, because without T2 tank I doubt there is much point.

The epic arc stopped my production, so I missed the chaos when EVECentral feeds stopped working. Probably for the best.

Sunday 1 September 2013

Lessons not learnt

Back in May I noticed a Nemesis wreck on a highsec anomaly and I wrote a post mentioning that torpedoes don't work on frigates. But I chose to try that out for myself anyway. In null. There were only two of them! Also two battleships, but those immediately went out of range. Unfortunately, one of those had a scram and the other a web. And so… I lost my shiny new bomber to two NPC frigates.

Not a significant loss, because I have just about enough time during week days to push forward T2 production. Not doing much more beyond that. After stupidly losing the bomber I got discouraged for a bit. Don't like losing ships, even if I can afford them. Not an attitude good for playing EVE, I know.

I tried exploring in a Helios, but nearby NPC null has still a bit too many people to really get into it, and the problem with wormholes is that I get bored with scanning in the time it takes to find a null exit. Even if the neighbouring wormhole has a null sec static, it is still many signatures to go through. At least I managed to not die on a bubble. The first time I flew into one there was no one around, and after that I actually read up on drag-bubble mechanics. I wonder if that was by design, or is CCP just bad at math and got tired after finding out the intersection point. Why would a bubble drag ships away from the exit point? Weird.