Sunday 28 July 2013

Hypersynaptic fibers

T2 production is ticking along. I'm not sure how much ISK I'm actually making, because I refuse to make an actual spreadsheet, but the wallet appears to grow, so that is good. Broke through six hundred million ISK with materials for the next batch already bought. I ran out of manufacturing slots, because apparently T2 ammo takes lots of time. Eventually I should train Mass Production to five. But I think I will pause industrial training and train some more combat skills. Because who needs specialization.

Probably T2 drones would be a good idea. I am still flying around lowsec trying to rat. With T2 guns and Void ammo an assault frigate is reasonable, if not that great. A drone assault frigate, whatever it is called, might be better for clearing belts, at least with T2 drones. I have been trying to read about belt spawn mechanics, but it is difficult to find anything accurate, because Retribution apparently partially changed it.

I tried chaining a battleship spawn, which doesn't make that much sense in lowsec, but I wanted to see if that actually works. It didn't, when I came back, and there was no one in system the whole time, the spawn was replaced by a hauler spawn. But there are people who claim that chaining still works. Additional investigation is required.

Also apparently there is a limited number of spawns per system which can exist at the same time, approximately half the number of belts. So system with too many belts are not a good place to rat after all. This would explain why I encountered so many empty belts.

I have seen only a single faction spawn so far, and it dropped a tag and some ammo. Belt ratting in lowsec doesn't appear to be particularly worth it so far. But then, no one really said it would be. Doing Yards and Rally Points makes a bit less than L3 missions, and with much greater risk of player pirates dropping in. At least they are much faster to loot and salvage, since they have only one room.

And as I written before, unlike missions, belt rats and anomalies are a limited resource, and sometime they just are all cleared or refuse to spawn nearby. Although I have read somewhere that anomalies respawn per constellation? I doubt I could gather enough data to check it. But remembering which systems belong to the constellation I mostly fly around lowsec in might help. In any case, it just somehow irritates me that infinite missions exist in EVE. It seems against the basic design principles, for something to be excluded from competition this way.

Anyway, I'm doing ratting mostly because I like spaceships and shooting things in them, not because they make any noticeable amounts of ISK. Which is a problem, because I could, in principle, engage other people, and not only rats, but then I would start losing ships and my production efforts are nowhere near enough to pay for enough of those. At least not the kind that would have any sort of chance and could rat at the same time.

I have been playing for five months and still haven't joined anything. Probably suboptimal. At least when flying though lowsec I have local open, obviously, and haven't got enough screen real estate to keep corp chat open, so I don't keep getting used to CAS chat. Not that I ever say anything there.

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